Ananta




A Trading Card Universe Built From Indian Mythology
Heroes, demons, sages, animal-spirits, and goddesses drawn from across the subcontinent — playable in pre-built decks, collectible in booster packs.


One Universe. Two Ways to Play.
Same characters, same lore, same rules foundation. You just choose whether you want to sit down and play immediately, or open packs and build your collection first.

Yuganta
is the ready-to-play side — complete, pre-constructed decks. Buy one, open it, play the same day. No deckbuilding, no card-pool anxiety.

Ananta
is the collectible side — randomized booster packs, chaseable art variants, and a trading scene that grows on its own. Every Yuganta-legal card you pull still slots straight into deck play.

Ananta

Yuganta


A Card Game With the Whole Subcontinent to Draw From
This isn't a two-family war retold in cardboard. The lore spans the Mahabharata and Jataka tales, regional folk traditions from Kerala to Odisha, the Shakti cult, and the ten Mahavidhyas — devas and asuras, nagas and vanaras, sages, tricksters, and goddesses who've never had a card game built around them before. Every deck pulls from a different corner of that world, and the roadmap keeps going.
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A Growing Lineup, Not a Single Story
Each Yuganta deck stands on its own — its own characters, its own corner of the mythology, its own way to play. Available now and in development:
Pandava · Kaurava · Karna · Rama · Ravana · Vanara · Panchatantra · Naga · Devas · Asuras · Devi





Open a Pack, Build a Collection
Ananta boosters mix pulls across the entire deck lineup — not just one or two decks — plus multiple art styles for the same character and cards that exist only in Ananta with no Yuganta legality at all, like the Indonesian Punakawan clowns Semar, Petruk, Gareng, and Bagong. Every pull doubles as a stat-block for the standalone Ananta TCG, playable in five minutes.

Randomized booster packs alongside guaranteed complete Yuganta boxes

Any art variant of a character fills that character's deck slot — mix and match freely

A collect-and-trade scene that grows organically around cards people actually want
One Card, Two Games
Every Yuganta-legal card carries two independent stat sets — Bala and Prana for Yuganta, Prahar and Dhriti for Ananta — hand-balanced, not converted. Pull it in a pack, and it still plays straight into deck-vs-deck.
No deckbuilding tax
open the box, you're tournament-legal
Sourced from the whole subcontinent
not one epic, one war, or one cast
Anti-stall by design
the Yuga Clock keeps every match moving
Collect without losing playability
every Ananta pull stays Yuganta-legal
Learn in Four Steps

Pick a deck — any deck, any tradition

Play Warriors and Weapons using four resources: Mantra, Punya, Dharma, Kingdom

Watch the Yuga Clock — it forces the pace

Push your opponent's Kingdom to zero

Frequently asked questions

Be First to Pull a Card
New decks, new art, drop dates — straight to your inbox.
